Structure of Enemy Existence:
Players earn coins for killing enemies. All enemies are divided into three types:
- Weak enemies - enemies that cannot pose a substantial challenge to the player, but for which there is a small reward;
- Average enemies - enemies that can challenge the player, and which are especially strong when they are in a group. For such units, the player receives an average reward;
- Strong enemies - strong enemies that can pose significant difficulties for the player individually, but which can have average and weak enemies;
- Bosses - very powerful enemies that require good equipment and high skills from players.
Weak Enemies:
Little Indian:
- Description:
- Techniques:
- Action Logic:
Mushroom Head:
Average Enemies: