This ghost slows down the player when they are close to it. This ability has a radius of effect.
After death, the ghost leaves behind a random mineral:
Characteristics:
Slowdown Power: L% (10 %);
Has its own patrol distance: M;
Chase radius (same as slowdown radius): Y;
Ghost HP: 6;
Ghost speed: N;
Mask time reduction (damage): X s. (2 s);
IMPORTANT! All listed characteristics should be adjustable inside Unity.