Receiving Quests/Orders:

Quests can be issued by various factions/states, and they can also be issued by private individuals.


Types of Quests/Orders:

Plot Quests/Orders

Large-scale quests - quests in which the player has to participate in the political games of states, in wars, and in other situations that can significantly affect the relationship of states with the player.

Local quests - quests that tell local stories unrelated to global events, although they are built on the rules of existence of this world (on the relationships between factions and states, on different biomes and so on) they can also insignificantly affect the states' relations with the player.

Effective Quests/Orders:

Orders - orders are tasks that do not have a particular plot, but the goal of which is some action (kill, steal. These actions are used in plot quests, but there is a plot context and influence on relations with the player).


Categories of Quests/Orders: