Zombies are miners who have lost their minds in the mines and stayed in them for too long. They are slow and do not pose a significant threat to the Player.
After death, the ghost leaves behind a random mineral:
Characteristics:
Has its patrol distance: M;
Chasing radius: Y;
Zombie HP: 6;
Zombie speed: N;
Decrease of mask time (damage): X s. (0.5 s);
IMPORTANT! All described characteristics should be adjustable within Unity.