Zombies are miners who have lost their minds in the mines and stayed in them for too long. They are slow and do not pose a significant threat to the Player.

After death, the ghost leaves behind a random mineral:

Characteristics:

Has its patrol distance: M;

Chasing radius: Y;

Zombie HP: 6;

Zombie speed: N;

Decrease of mask time (damage): X s. (0.5 s);

IMPORTANT! All described characteristics should be adjustable within Unity.